Recovery is a relative term in this facility. Five days until our next team match doesn't mean five days of rest. The morning after our victory against Team Nova, my tablet chimes with the notification I've been expecting:
---
SOLO COMBAT SCHEDULED
Combatant: KINETIC (Victory Streak: 2)
Opponent: AVALANCHE (Sponsored Asset 2713 - Aquarian Collective)
Combat Time: 1400 Hours Tomorrow
Arena Configuration: Standard Combat Oval with Environmental Hazards
Special Conditions: Water features active
Status: ACTIVE VICTORY STREAK (2)
Options: [ACCEPT] [WITHDRAW - 0/3 USED]
---
The facility is already escalating, pitting me against sponsored assets rather than independents.
"Your team needs time to heal, but you don't get the same courtesy," Ember observes, reading the notification over my shoulder in our shared training space. "They're not even pretending to make this fair anymore. Sponsored assets this early in your streak?"
"They want to stop me before I gain momentum," I reply, studying Avalanche's enhanced profile. The Aquarian Collective's specialized hydrokinetic training includes molecular-level water control and flash freezing capabilities beyond what independent assets typically develop.
The night before the match, I attempt my usual sleep meditation to optimize my abilities. Something feels different though, the neural pathways that once responded eagerly to my direction now seem resistant, like pushing through thickening mud. The molecular-level control that used to flow naturally requires increasingly forceful concentration.
I sit up in bed, frustrated after an hour of diminished results. My abilities aren't weakening, I can still perform the same techniques, but the easy developmental leaps I experienced during earlier sessions have plateaued. I'm reaching the limits of what self-directed enhancement can achieve without external resources or guidance.
It's not unexpected. The aliens' enhancement architecture has its own built-in limitations, and I've been pushing those boundaries through sheer will and persistent optimization. But there's a ceiling to what determination alone can accomplish.
The solo match against Avalanche proves more challenging than I anticipated. His sponsor-enhanced hydrokinetic abilities create weapons from seemingly insignificant amounts of moisture in the air, and the water features provide him almost unlimited resources. Still, my integrated telekinetic and physical approach prevails after nearly seven minutes of intensive combat, not the quick victory I'd demonstrated against Tremor, but decisive nonetheless.
Victory streak: 3.
A day later, as Eli begins limited gravity control exercises and Desta's neural recovery reaches 70% functionality, another solo match notification arrives:
SOLO COMBAT SCHEDULED
Combatant: KINETIC (Victory Streak: 3)
Opponent: VORTEX (Sponsored Asset 5891 - Atmospheric Directorate)
Combat Time: 1400 Hours Tomorrow
Arena Configuration: Elevated Combat Platforms
Special Conditions: Atmospheric pressure manipulation active
Status: ACTIVE VICTORY STREAK (3)
Options: [ACCEPT] [WITHDRAW - 0/3 USED]
"Another sponsored asset," Desta observes, reviewing the opponent's capability profile on her tablet. "Atmospheric Directorate specializes in enhancing aerokinetic abilities beyond standard parameters. This opponent has recorded victories against three telekinetics with similar capability profiles to your official records."
I try another meditation session that night, focusing on specific neural optimization rather than broad enhancement development. The results are minimal, a slight refinement in energy efficiency, but nothing approaching the evolutionary leaps I'd managed in earlier stages. It's like trying to squeeze water from an increasingly dry sponge; there's simply less untapped potential to access.
The match against Vortex pushes me further than any previous engagement. Her sponsor-enhanced aerokinetic abilities create oxygen-depleted zones that make breathing difficult and precision telekinesis nearly impossible. I'm forced to reveal more of my molecular-level control than planned, restructuring air molecules around me to maintain viable oxygen levels while closing distance for physical engagement. Victory comes after nearly nine minutes of grueling combat.
Victory streak: 4.
"They're escalating quickly," Ember notes after the match, helping me apply medical nanogel to several deep lacerations from Vortex's compressed air blades. "Sponsored assets with specific anti-telekinetic training. They really don't want you reaching five wins."
"Which means there's something significant about that threshold," I conclude, wincing as the nanogel seals a particularly deep cut.
Two days before our team's second match, with everyone nearly recovered and our new integrated training approach showing promising results, the final solo notification arrives:
SOLO COMBAT SCHEDULED
Combatant: KINETIC (Victory Streak: 4)
This tale has been pilfered from Royal Road. If found on Amazon, kindly file a report.
Opponent: CINDER (Sponsored Asset 7103 - Thermal Consortium Elite)
Combat Time: 1000 Hours Tomorrow
Arena Configuration: Standard Combat Oval
Special Conditions: Flame-resistant surfaces active
Status: ACTIVE VICTORY STREAK (4)
Options: [ACCEPT] [WITHDRAW - 0/3 USED]
"Thermal Consortium Elite," Ember reads with a low whistle, flames flickering nervously around her hair. "That's their top-tier pyrokinetic division. They don't deploy these assets except for high-priority containment situations."
My final attempt at sleep meditation before this match yields barely anything, some small increase in telekinetic ability, but it’s barely an improvement compared to what I already have. It would take me a week to see the same improvement I used to have in a single night.
The match against Cinder is nothing short of brutal. Thermal Consortium training has given her fire manipulation abilities that border on plasma control, creating heat zones that distort telekinetic fields through thermal interference. Only my most precise molecular-level control prevents serious injury as I navigate through fire walls hot enough to melt facility reinforcement panels. Victory requires everything I have, both telekinetically and physically, in a twelve-minute battle that leaves parts of the arena permanently scorched despite the flame-resistant surfaces.
Victory streak: 5.
I've barely returned to our quarters when the room's communication system activates without prompt or acceptance. Director Karis's face appears on the main display, her unusual amber eyes studying me with calculated intensity.
"Combatant Kinetic," she greets me formally. "Congratulations on achieving five consecutive solo victories."
I remain silent, waiting for the explanation I suspect is coming.
"Due to the facility entering Phase 2 operations," she continues, her voice perfectly modulated. "You will need to be transferred to the Central Arena facility where multi-species competition determines ultimate freedom pathway viability."
"Phase 2?" I repeat, realizing there's more structure to this system than we'd previously understood.
Karis inclines her head slightly. "Correct. The recent implementation of victory-based freedom pathways was part of the facility's transition to Phase 2 operational protocols. Your five consecutive victories qualify you for transfer to Central Arena where enhanced opponents from various participant species await. The freedom pathway requires five additional victories at Central Arena level to achieve completion."
So that's it. Five wins here, five wins at some higher-level arena. The true test waiting beyond our current captivity.
"You have thirty standard cycles to accept transfer designation," she informs me. "Should you decline or exceed the decision timeline without confirmation, your current victory streak will be nullified, and standard competition protocols will resume."
"And my team?" I ask immediately. "Team Exodus has one victory and a match scheduled for tomorrow."
"Assets may only participate in competition in one facility at most, you will have to withdraw from team competition unless Team Exodus achieves five consecutive victories and advances to the Central Arena," Karis replies.
The screen deactivates without further explanation, leaving me to process the implications. Phase 2, Central Arena, multi-species competition, the facility's system is far more extensive than we'd realized.
When I gather the team for our strategy session, I share what Karis revealed.
"Phase 2?" Eli repeats, the gravitational field around his hand wobbling slightly with his confusion. "What the hell does that mean? There are different phases to this fucked-up nightmare?"
I turn to Desta, whose expression suggests she's already processing this new information through her system access capabilities. "Any insight on what Phase 2 actually means?"
She nods slightly, eyes briefly flickering with code patterns as she navigates facility records. "System access reveals structured implementation timeline. Phase 1 designated as 'Assessment and Baseline Enhancement', essentially introductory period for humanity. Limited combat application, primary focus on enhancement stabilization and basic capability development. Establishing a system for training large numbers of enhanced humans."
"So what we thought was the whole program was just the... tutorial?" Eli asks incredulously.
"Affirmative," Desta confirms. "Phase 2 designated as 'Advanced Combat Integration' with freedom pathway implementation as primary motivation structure. Records indicate recent transition triggered by completion of facility training systems, leading to significant increase in asset acquisition rates."
"Whatever they're doing, they're ramping it up," Ember says, flames pulsing thoughtfully. "Probably to funnel more people into this bigger arena. That’s probably where the alien's real entertainment is."
Desta continues, "Phase 2 includes Central Arena facility, significantly larger combat venue, multiple competition modes, with expanded enhancement parameters and multi-species participation. Administrative records indicate seventeen distinct species currently represented in combat rotation."
"Seventeen different kinds of aliens?" Eli whispers, the gravity field around his hand collapsing completely with his shock. "All fighting in some giant arena?"
"Central Arena appears to function as nexus point for multiple acquisition facilities similar to our current location," Desta elaborates. "Records suggest specialized transportation hub connecting minimum of twelve separate enhancement centers, each processing different species according to optimal enhancement protocols."
The implications are staggering. What we've been experiencing isn't just one isolated facility, it's part of a vast, interconnected system spanning multiple species and locations.
"System also indicates Phase 3 designation in preliminary planning stages," Desta adds, her voice maintaining its analytical calm despite the shocking revelations. "Designated as 'Elite Deployment' with restricted access parameters that prevented detailed information retrieval."
"So you've got thirty days to decide whether to advance to this Central Arena or lose your solo progress," Eli summarizes, making visible effort to regenerate his gravity field. "That's seriously fucked up."
"The revelation of Phase 2 parameters creates intentional psychological impact," Desta confirms.
"They want me to give up," I translate. "Either by declining advanced progression or by being too intimidated to accept it."
"But you won't," Ember says with certainty, her eyes meeting mine directly. "That's not who you are."
She's right. The revelation of Phase 2 and Central Arena doesn't change our fundamental objective, freedom through the victory pathway, whatever it takes.
"There's something else," I tell them, deciding to share my recent struggles. "My ability development has plateaued. The meditation techniques I've been using to optimize my neural architecture are yielding diminishing returns. I think I've hit the ceiling of what Phase 1 enhancement allows."
"That's by design," Desta observes. "System records indicate deliberate capability limitations implemented within Phase 1 enhancement protocols. Phase 2 includes access to advanced optimization resources unavailable in preliminary facilities."
"So it's not just harder fights," Ember concludes. "It's also the next step in your enhancement development."
“I wonder what else the Central Arena has to offer…” Eli mutters.
"We'll find out together," I tell the team before refocusing on tomorrow's match. "Team Sentinel is our priority. We demonstrate our new integrated approach, secure our second team victory, then it's just another 3 wins."
As Team Exodus completes final preparations, I find myself energized rather than discouraged by Karis's revelation. The existence of Phase 2 and Central Arena means it's more likely the aliens are serious about their offer of freedom.
Nine more team victories to freedom. One more team step tomorrow against Sentinel.
The facility's game is bigger than we realized, but so is our determination to beat it.
CHARACTER PROFILE
Gary (PROTAGONIST)
STR: 48(+2) - Highly enhanced strength
SPD: 57(+3) - Highly enhanced reflexes
RES: 40(+1) - Significant damage resistance and recovery
CTL: 89(+3) - Incredible telekinetic power, and control
AWR: 54(+1) - Excellent perception
Primary: Advanced Telekinesis (Molecular manipulation, Neural Architecture Modification)
Secondary: Physical Enhancement

